I’m leaping head first into the world of user experience/user interface and pulling together all the resources I can from friends and my own research. And I’m sharing that info here, both for my own record (one nice post to go back to refer to) as well as for others in similar scenarios.
Most of these resources are not yet personally vetted (either the class hasn’t started or I haven’t had the chance to actually take the class/read/try out whatever resource was recommended). As I make my way through the list, I’ll edit my post with updates.
MOOC (massive open online course)
- Human-Computer Interaction (Coursera)
I’ve just started to unofficially take this course by listening to the lectures (the class itself isn’t open to enrollment at the moment) and I’m finding it extremely useful as a good foundational intro to the topics of human computer interaction (HCI) and all the terms/methodology used in the user experience field.[ I was also referred to General Assembly as a good introductory resource by several different people. They fast-track students into the UX world with intensive on-site classes. However, these classes are extremely expensive ($9500 for an intensive, full-time course; $4000 for a part-time one). I’m willing to put the time and elbow grease into my own free online learning. but if that path falls short, I’ll be looking back into General Assembly’s offerings. ]
- Design Thinking Action Lab (Stanford Online)
It’s Stanford’s online access to a class taught by a lecturer from their renowned d.school program. Confession: I’ve signed up before but didn’t actually take the class. Now I’m waiting for the next open enrollment.
- Design Thinking (Iversity)
A class referred to by someone on the Interaction Design Association Group on LinkedIn. I’m waiting for the class to start but I’ve signed up in the meanwhile.
- Gamification Design (Iversity)
“Can we design … gameful experiences in non-game contexts to make them more engaging?” “Gamification is one of the keys to understand the person and theater of engagement.” Enough to get me signed up!
- Hack Design
I just received my first two weeks of information via the site’s newsletter and I’m finding the information and links great not only for UX but for design in general. It’s been a good to review design fundamentals / fill in the gaps, as well as get a sense of important topics and tools.
- A List Apart
I’d discovered this site years ago when the raging argument of web design was about separating out form from function in HTML (I ♥ CSS). Still an awesome resource for web design + soft skills that aren’t really addressed elsewhere.
- Smashing Magazine
A fantastic online resource (they produce good books too, I hear).
- Meaningful Transitions
Basic demonstrations of animated transitions to help guide the user experience
A Pinterest-like site for site/app elements/design
- The Hipper Element
From UX zero-to-hero in 31 days!
- UI vs UX – What’s the Difference?
One point-of-view on the difference between UI and UX.
- Transitional Interfaces
An entertaining introduction to the role of animation in user interfaces. To delve even deeper, Pasquale D’Silva gave a great presentation, Designing with Animation, going into more detail around the topics in his article.
- The Design of Everyday Things (Donal Norman)
This book seems to be the one that everyone says is a must-read. It’s on my list.
- Don’t Make Me Think (Steve Krug)
- The Inmates are Running the Asylum (Alan Cooper)
- Designing Interfaces: Patterns for Effective Interaction Design (Jenifer Tidwell)
- About Face 3: The Essentials of Interaction Design (Alan Cooper)
- A Project Guide to UX Design: For user experience designers in the field or in the making (Russ Unger)
- Elements of the User Experience (Jessie James Garrett)
- Universal Principles of Design (Jill Butler, Kritina Holden, William Lidwell)
- Designing Interactions (Bill Moggridge)
- Sketching User Experiences (Bill Buxton)
- The User Experience Team of One (Leah Buley)
If you have any resources to add to this list, please post a comment below!